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For the game that was called Final Fantasy Tactics during development, seeSword in hand, a warrior clutches stone to breast. In sword etched he his fading memories. In stone, his tempered skill. By sword attested, by stone revealed. Their tale can now be told.
SQUARE ENIX PRESENTS The 'Zodiac Brave Story' Final Fantasy Tactics: The War of the LionsFinal Fantasy Tactics is a strategy role-playing game in the. It was released for the in June 1997, and has since been re-released as the updated Final Fantasy Tactics: The War of the Lions ( ファイナルファンタジータクティクス 獅子戦争, Fainaru Fantajī Takutikusu Shishi Sensō ) for the, and platforms. It was directed by and produced by, with providing the character designs and both and providing the score. It was the first strategy role-playing game in the series.The game is set in, a unified kingdom of seven territories, which is caught in the middle of the fought between two opposing factions vying for rule of the kingdom. The story focuses on, a member of the respected, who finds himself caught amid the war and later uncovers the truth behind a sinister plot behind it.Final Fantasy Tactics features battles fought on a map divided into a grid in which units can move. The order of units' terms is determined by an 'Active-Time' like system, and actions can only be executed within a range of the units' position.
Units each have a which provides them abilities, but they can also equip abilities from other jobs they have up or mastered.Final Fantasy Tactics is the first game set in the recurring setting of, which was later the setting of main series installment. It has also spawned spinoffs. Games that take place in Ivalice have later been grouped in the series. Contents GameplayA battle in Final Fantasy Tactics.Battles are fought on a map divided into a grid where units can move about, and actions can only be executed within a certain range.
Obstacles, terrain types, and elevation create further strategic elements. Each unit is allotted one move and one action per turn. Order of turns is determined by an 'Active-Time' like system, a unit's filling a bar and deciding when they get to act. Spells and some other abilities also have charge times and once cast, will go off when the ability's charge time hits 100.An action's chance of success is best when attacking an opponent from the rear and is least likely to succeed in frontal assaults. Units, including the player's, are assigned, and opposing pairs are especially effective against each other. For instance a male and a female (such as ) can inflict massive damage to each other, where as a male Pisces and a male Virgo (such as ) will deal much less.Job systemJob changing screen from War of the Lions version. Main article:Final Fantasy Tactics uses many classic from previous Final Fantasy games, although the localization of the game's original PlayStation version caused some of this to be lost in the translation.
The job was translated as Priest, and the job as Wizard, for instance, but this was changed for the re-release version.The job advancing chartAs each human character develops, they gain to improve their overall. Characters also gain (JP), which level up jobs. As a character gains more experience in various jobs, they gain access to other, more advanced or specialized jobs. Some jobs, like and, require invested time and experience in several jobs, and require mastery of others to be truly effective. Once learned, skills and job-specific commands can be used even after a character switches jobs, though a penalty may be applied.
The party can also recruit creatures like and various monsters, and although they also level up, they do not gain jobs or skills.Two new generic jobs, and, were added to War of the Lions version.Job names in parentheses are the original names from the PlayStation version. Special jobs. (Ramza, Delita, Algus).
(Differences between the default class and this class are in equipment and abilities ). (Dark Knight). (Engineer). (Astrologist). (Holy Swordsman). (Arc Knight). (Temple Knight).
(Dragoner).War of the Lions jobs.MultiplayerA battle in a Rendezvous.Multiplayer is a new feature added to The War of the Lions, in which two players can choose to play together using Ad Hoc Mode. The two modes of play available to the player are. Multiplayer is the only way players can obtain exclusive equipment like the. The mobile version has no multiplayer option.Melee features two players facing off against each other and can be accessed by selecting 'Melee' at a. The player can then choose to host or join a battle. If the player hosts a battle they will be prompted to choose rules for it.
The rules include map selection (only locations the player has visited can be chosen), time limit, action limit, whether special controls should be on or off, placement, number of traps, and whether Arithmeticks should be allowed or not. After setting the rules the battle will begin and proceed like a normal battle.If special controls are enabled, there will be certain situations that differ from regular battle.
The player can an opponent by pressing before landing an attack, and if the probability of hitting an opponent with the attack command is close to fifty percent, the two players will lock weapons. When this happens both players must tap as much as they can, and the player who gains the upper hand will follow with an attack. If the player lands on a trap they can disarm it by pressing a series of buttons. After the battle the player can choose treasure based on their performance and their characters will retain the JP, job levels, and items obtained during the battle.Cooperative play can be accessed by selecting 'Rendezvous' at a tavern. The player will then select the mission, which is exclusive to cooperative play, that they want to attempt to complete with a partner.
The battles in cooperative play function the same way that they do in single player mode. The players will be given an objective and will place their units on the battlefield. A Rendezvous mission can be attempted as many times as the player wants and the player's characters will retain all JP, job levels, and items obtained during their battle.
If the players achieve their objective they will be rewarded with treasure based on their performance.Synopsis SettingIvalice.Ivalice is a medieval kingdom suffering the aftereffects of the. It is divided along class lines: great noble families, such as, rule over masses of peasants, lords ruling over provinces as their personal fiefs, while the monarchy is weakened by intrigue. The real power in Ivalice is the, based around the of Saint, with its military arm being the. Using manipulation the church is pulling the strings to create disorder in Ivalice and to defeat the secular powers.Two independent armies, the led by —brother of —and the led by, are rival forces. They fight for control of the monarchy, hoping to take control of child successor to use as a puppet to rule Ivalice.
The king has two children, his teenage adopted half-sister, and the young.The princess, off in the, is targeted by forces of the Southern Sky's Order., a sellsword under the greedy, is hired to protect her, working with Ovelia's bodyguards, led. The mercenaries and the bodyguards defeat the forces sent by the Northern Sky, but the princess is captured by, Ramza's childhood friend. When Ramza spots Delita again, he reminisces of the time that led to Delita's disappearance and Ramza's casting off his family name.Characters. The Kingdom of Ivalice; forever guarded by the twin headed lions and by the sun that shines upon them. A year after the defeat of the 50 Years War, the King had died from a terminal illness earlier and the prince who succeed him was only 2 years old. This meant his guardian would actually reign in his stead as King. The Queen's elder brother Larg was designated as guardian but, fearing an oppressive reign from the Queen, the parliament ousted the potential prince.
Appointing instead the King's cousin, Prince Goltana, as the guardian. Prince Goltanna and Prince Larg are both respected generals who proved themselves in the 50 Year War.
Prince Goltana had the support of the powerful Nobles but, disenfranchised Nobles and knights clearly supported Prince Larg. The Black Lion symbolizes Prince Goltana and the White Lion symbolizes Prince Larg. This is the beginning of what will later be known as 'The Lion War'. Prologue of the Lion War (PlayStation), a historical scholar researching the past, comes upon his ancestor's writings, the, which tell the truth about the legendary hero, Delita Heiral.
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The papers suggest that the true hero was a noble named Ramza Beoulve, whose role has since been lost to history.Ovelia resisting Delita's abduction.Ramza, who has cast aside his nobility and joined a mercenary group, comes to Orbonne Monastery with the rest of the group, led by Goffard Gaffgarion. The monastery, where Princess Ovelia Atkascha is residing, is attacked by several Northern Sky knights dressed as Southern Sky knights, and Gaffgarion's group, hired to defend the princess, helps fight them off.During the attack Delita slips in and kidnaps the princess. Agrias Oaks, the princess's bodyguard, joins Ramza's group in hunting Delita down. Ramza, who has not seen Delita in years and thought him dead, is shocked, and cannot fathom his intentions. He thinks back on the times the both of them used to fight together in the Order of the Northern Sky.Chapter 1: The MeagerChocobo cavaliers head to Orbonne.A year ago Ramza and Delita were childhood friends and cadets in the Order of the Northern Sky. Ramza was the third son of the noble House Beoulve, while Delita was a commoner working in the house along with his sister,. The two studied at the Akademy in the and were best of friends.Due to Ivalice's defeat in the Fifty Years' War, the soldiers returning home could not be paid.
This created widespread dissatisfaction with the nobility and ignited revolts across Ivalice, like the 's uprising in Ramza's home duchy of. When Corpse Brigade forces attack Gariland, the students of the Akademy are sent to fight them, and Ramza and Delita lead their group to victory. Afterward they return to House Beoulve's seat of power,.Ramza's party comes upon a lone squire surrounded by Corpse Brigade forces.
They rescue him and learn his name:. Argath is a noble servant of the, who has been kidnapped by the Corpse Brigade, a rebel group that seeks to usurp the aristocracy. Argath states his case to Ramza's elder true-born brother, the cold, co-ruler of the house with his brother since the death of their father. Despite Argath's impudent manner, Dycedarg says he'll do what he can, though he orders Ramza to stay in the castle. While Ramza visits his younger sister, Zalbaag drops a hint to Ramza about the whereabouts of the Marquis, suggesting that he rescue him.Ramza's group goes to the where they spot the Corpse Brigade's leader, but Brigade forces halt their pursuit. Argath captures the enemy leader and beats him until he reveals the marquis's location. They travel to the, where they find Wiegraf killing his own officer,.
Wiegraf says he objects to the dishonorable tactic of kidnapping, and offers to trade the marquis's life for his own, and Ramza agrees. With Elmdore safe, Ramza returns to Eagrose to find an angry Dycedarg. Elmdore was a supporter of the Order of the Southern Sky, and Dycedarg was pulling Gustav's strings to knock off a political foe.
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